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The book introduces the reader to various aspects of the game of chess and chess art. The first part of the book consists of stories about world championship matches, chess combinations, problems and studies. The second part tells about the programming of a chess game, about chess competitions of computers. The third part of the book includes the fifteen best games of the world champion with his comments.
Publisher | 1982, изд-во: Наука, город: M., стр. : 208с., обложка: Мягкая издательская обложка |