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Введение в прикладную теорию игр

316464

Суздаль Виталий Григорьевич

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The book is devoted to a systematic presentation of applied game theory and consists of five parts (finite and infinite antagonistic games, multi-stage games, non-cooperative and cooperative games). Each part includes a theoretical chapter and appendices. The theoretical chapters establish principles of optimality, prove existence theorems, and provide methods for solving games. Applied chapters contain examples of conflicts from various spheres of human activity, leading to various game-theoretic models. The book is intended for specialists in the field of operations research and economic cybernetics, university students and graduate students.


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Publisher Наука
Publication date 1981
Number of Pages 336
Bookbinding Hardcover

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